Maelstrom
(U)
Technique used by the Dark Archons to temporarily stun a group
of adversaries. More effective against larger groups of adversaries.

Once each turn, plays at the start of personnel battle where your Dark Archon is
present. One third of opponent’s personnel present (random selection, limit
four) are immediately stunned.
Make Up Your
Mind! (R)
It’s best not to fudge when you’re facing a cranky old general.

Nullifies Whose Authorization?, This Madness Must Stop!, or Decisive Action. OR
Plays on an Away Team at a planet. That Away Team must attempt the mission, if
possible.
Meditation (U)
After a hard day of battle, Templar warriors often head to the Citadel of
Adun to rest and meditate before returning to the battlefield.

Plays to relocate your Zealots and High Templar from your Protoss Gateway to your
Citadel of Adun OR from your Citadel of Adun
to your Protoss Gateway (they are "stopped").
This is advantageous if you have two Gateways in play. Look out for
Amanda Rogers, Kevin
Uxbridge, and You Call Down the Thunder..., though, when using a strategy like
this.
My Pride
Killed Him (U)
DuGalle blamed himself for Stukov’s death, and for his own
failure to keep control of the Zerg forces. Emotions overwhelmed him, and he
took desperate action.

Place out-of-play your personnel just killed by your Revolver OR
Mercy Kill. Score points, where X is equal to that personnel’s
icons. 
New Warrior (C)
Zerg hide within Overlords or in the ground to surprise enemies. Such methods
are used to bring workers out of reserve.

Download one
ship or one
warrior or worker. OR Plays at start of
battle to download to one of your Overlords at that location one
warrior (two if opponent initiated the battle).
Nonsense!
(C)
DuGalle scoffed at Duran’s suggestion that Stukov was a
traitor. But a fully functional Psi Disrupter seemed to prove Duran right.

Plays if opponent’s Issue Secret Orders OR
Treacherous Advice was just played or revealed. Suspends that card until countdown expires.
Optical
Flare (U)
Originally designed as a form of battlefield illumination,
this device is now used by medics of the UED to blind their adversaries.

Once per turn, your
MEDICAL may play on one
opposing personnel. That personnel cannot initiate battle and loses his
first-listed skill.
Parasite (C)
Queens can spawn remora-like parasites that literally help the Zerg see
through the eyes of the enemy.

Plays on any personnel at same location as your Queen. You may peek at all cards
in same Away Team or crew at any time.
Personal
Firearm (C)
Many warriors carry a personal firearm. Sometimes this is not obvious until
the weapon is drawn to fire.

Plays to download one hand weapon (with a STRENGTH bonus of 1 or 2) to a battle
just initiated.
Plague (R)
Defilers are capable of generating powerful toxins. These toxins are capable
of causing enemies to lose strength.

Plays at any planet location where your Defiler is present. While in play,
personnel on planet are quarantined and STRENGTH -3. (Not cumulative.)
Psionic Storm
(U)
High Templar warriors are trained to focus psychic "ripples" into a
raging storm of psionic energy that can literally crush the mind of a lesser
species.

Plays at the start of a personnel battle where your High Templar is present.
Stuns 3 OR mortally wounds one opposing
personnel present (random selection).
Rapid Fire (C)
Many different rifles have a rapid-fire setting, allowing for use against
more than one adversary.

Once per battle, if your SECURITY personnel just stunned his/her adversary where
you have a rifle present, he/she may face next adversary.
Recall (U)
Recently, Protoss Arbiters have been equipped with a device capable of
generating a temporary wormhole at other locations.

Plays on a location to allow any or all your ships here to relocate to one of your
staffed Arbiter-class ships. If Arbiter at a planet location, your Away Team
here may be relocated with the ships.
Reinforcements
In Transit (C)
The UED’s reinforcements for the Augustgrad campaign came a
bit later than was expected. Fortunately, they did come.

Plays on Reinforcements Have Arrived to suspend it. OR
Plays to download Reinforcements Have Arrived. Place on incident; it cannot be
used until after countdown.
Respond,
D---it!!! (C)
Had Stukov not been so insistent, the treacherous Duran would
have ignored an important message. He didn’t want to hear it anyway.

Downloads to hand, in place of your normal card play, one Incoming Message from
outside the game if you have not yet played that Incoming Message this game.
Restoration
(U)
In the UED, field surgery has become more efficient, and
casualties due to that surgery are at an all-time low.

At same location as your
MEDICAL, cures one
personnel or ship of Ensnare, Lockdown, Plague, Parasite, Acid Splash, and
Optical Flare.
Sacrifice Me!
(U)
Infested Terrans, while helpful for their skills, are considered expendable
by the Overmind. Many have the ability to act as moving plasma bombs.

Immediately discard one personnel (except a counterpart) that has core genus of
Terran. Kills 3 opposing personnel present OR
damages one planet facility present.
Spawn
Broodlings (U)
Zerg Queens are able to "fertilize" organic matter with globs of
spores, which quickly are hatched into Broodlings. The explosive birth of the
Broodlings kills the "host".

Once per turn, play to discard one opposing personnel at same location as your
Queen. Immediately download a Broodlings card there, ignoring Computer Crash.
Stasis Field
(R)
Protoss Arbiters are able to temporarily strengthen discrete pockets of
space-time, creating a massive field that can place a ship in stasis.

Plays on an opposing ship present with your Arbiter-class ship. That ship is
placed in stasis until countdown expires. Personnel aboard are immune to Dead in
Bed.
Stim Pack (R)
Terran Marines and Firebats are able to take doses of a neurostimulant. This
stimulant can cause immediate benefits, but have detrimental long-term effects.

Plays on your Away Team; your Marines and Firebats there are STRENGTH +4 this
turn. Next turn, they are INTEGRITY -1.
Tank Shock (C)
The shockwave from an Arclite siege tank in Siege mode can kill anyone caught
within.

Once per battle, if Siege Tanks and Siege Mode are in play, plays to mortally wound one Siege Tank
pilot’s current adversary. Siege Tank pilot faces next adversary.
Thank God For
Cold Fusion (R)
Cold fusion, while effective as a weapon, has a nice side benefit when used
in a military operation involving Marines.

Downloads Cold Fusion Bomb where you have SECURITY and Physics (ignoring
Computer Crash). OR excludes all Marines in
one Away Team from next dilemma.
Hint: "Side benefit" = cold beverage. ;-)
The
Password is..."Farnham" (C)
A civilian’s cooperation in helping Duran’s party access
the computer system greatly assisted their attempts to find Vice
Admiral Stukov.

Nullifies Security Door. OR Plays just
before the attempt of a planet mission if you have 4 Computer Skill in Away Team;
first dilemma encountered is discarded.
The Ship--Out
Of Danger (R)
Effective commanders know how to prevent and to escape situations that would
endanger the ship and crew, but they also know when to risk such a situation.
Plays on your ship with Leadership aboard; nullifies one Shut Off This
Infernal Contraption!, Abandon Ship!, Gas Leak, or dilemma that says "Place
on ship".
No, this is not a misprint. This card has no
icon.
They’re
Everywhere! (R)
The attempt to rescue Tassadar and Jim Raynor was treacherous. Zerg were
encountered at every turn, hounding the rescuers and the rescued.

Downloads Surrounded (even from discard pile) to any planet mission. OR
downloads 3 Zerg personnel (except
personnel) to a planet with an opponent’s Away Team.
This Madness
Must Stop! (U)
"Seeing my own brethren die in battle is more than I can take. Although
I doom us all by doing so, I surrender myself to the judgment of the
Conclave."

You may prevent any battle just initiated by discarding your personnel with
Leadership OR Honor OR
INTEGRITY >7 present.
This Means
One Thing (C)
...invasion.

Plays to download, in place of your normal card play, one card with
"war" in its title OR one v
SECURITY personnel.
Transports
Have Arrived (C)
"Wow. Does that mean they’re goin’ to send some backup for us?"

Once per turn, in place of one card draw, plays to report one transport OR
ship with zero
staffing icons to any location, with up to one v
personnel aboard.
What Have They
Done To You? (U)
When Jim Raynor saw that Kerrigan had been made into a Zerg, he exclaimed:
"Dear God...Kerrigan, what have they done to you?"

Plays to immediately kill one of your personnel just captured, infested, or
placed in stasis. OR Nullifies any card just
reversed by another card.
You Call Down
The Thunder... (U)
"...now reap the whirlwind." Favorite saying of a Ghost just before
a nuclear strike.

Nullifies one
icon card. OR
Downloads a C-10 Canister Rifle and/or a Targeting Laser to your Ghost. OR
Disables one ship present with your Ghost, Tal Shiar, Resistance, or Obsidian
Order.
You Pig! (R)
"What? I haven’t even said anything to you yet!" "Yeah, but
you were thinking it." "Oh, that’s right. You’re a telepath."
Plays to "stop" one Empathy personnel and one non-Empathy personnel of
opposite gender at same location. OR
Download (even from discard pile) one Love Interest to any Away Team.
You Are
Free To Go (R)
Kerrigan was so surprised at Zeratul’s merciful
"release" of his Matriarch, she let him go, as he would be forced to
live with his decision for the rest of his life.

If you just used What Have They Done To You? OR
Mercy Kill, you may release all captives your opponent holds (relocate to your
facility).
You Wanna Piece
Of Me, Boy? (R)
"If it weren’t for these d***** neural implants you’d be a smoking
hole in the ground!" One had best avoid an angry Marine.
In personnel battle, one of your Marines present may mortally wound one
personnel he just engaged (Marine faces next adversary, may also download Stim
Pack). Marine is STRENGTH +4 rest of this turn.
You
Were Warned
(OTSD Premium)
Tassadar, Maradis, and their followers
were disowned by the citizens of Aiur for their cause, and were attacked by
“friendly” forces when they returned.

If your
opponent just moved his ship(s) to the same location as one of yours, initiate a
battle with that ship. OR Nullifies Incoming
Message OR another You Were Warned.
You’ll
Have to Postpone Those Plans (R)
"Jim Raynor...What are you doing here?" "I’m
pulling your a** out of the fire, Arcturus. Prepare for dimensional
recall."

Nullifies "Citizen" Mengsk OR
Impeachment. OR If your personnel was just
captured or infested, prevents that capturing or infestation (you may
relocate that personnel to your facility).
You’re Mad!
(R)
One of Schezar’s cronies said this of Schezar’s plan to enslave a
Cerebrate. The man didn’t live long enough to tell anyone else.

Plays to kill all non-Treachery, non-
, aligned
Honor personnel present with your non-
Treachery
x2 personnel.
Zasz Is Dead!
(R)
"The Protoss have devised some new attack that renders our regenerative
abilities useless and gives pause to the Overmind itself!"

If any Overmind or Cerebrate was just killed where you have any Dark Templar
present, place it out-of-play. If an Overmind, all Zerg in play of same player
also die. (Immune to Amanda Rogers.) OR
Nullifies Reincarnation.
